Notch for Projection Mapping: The full nine yards



Will Smith

In this session, Will will be taking you through the full workflow. From mesh preparation and UVs, through to content mapping, UV cameras, lighting techniques. Everything you need to see your projected building, set, proscenium or whatever it is you are pointing your beamer at, come to life with rich content.



18 January 2019


Innovation Lab




45 minutes

Will Smith

Will Smith is a product specialist at Notch. Before joining Notch, Will founded 4 Point Studios, a company focused on photorealistic 3D rendering of architectural projects using the Unreal Game Engine. During his time at 4 Point Studios, he took traditional architectural plans and turned them into virtual buildings that could be explored on mobile hardware.

Prior to this, he built his reputation as an accomplished lead environment artist in the games industry working on several award-winning AAA titles, including the Batman: Arkham trilogy of games.

Notch for Projection Mapping: The full nine yards

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