“There's more than one way to skin a cat.” and many ways to set up your 3d pipeline. In this session, we'll show some of the mainstream and lesser known format interchanges for Notch and other packages; particle caches, pre-baked mesh animations, file formats, it's all in there.
17 January 2019
Ryan was the first Product Specialist hired at Notch — so early that the position didn't even exist when he first started out. After studying VFX and animation for 7 years, he came to be the first proper employee after the founders of the company and he has been with us ever since.