Registration opens 09:00. Please arrive on time to get registered before the first session of the day starts.
10:00
45 minutes
Keynote with Notch founder Matt Swoboda
Matt Swoboda
11:00
25 minutes
TBA
11:30
NotchLC: One Small Step for Notch, One Giant Leap for GPU codecs
Luke Malcolm
12:00
Mapping out Notch in AR production environments
Scott Millar
13:00
60 minutes
Lunch
14:00
Panel: Is Notch Disrupting the Creator-Client Relationship?
Bent Stamnes
15:00
Brand-Centric World: Fitting Brands Creative Needs Within Notch
Joshua Eason
15:30
The Stupid & Silly: ‘What Else’ We Do with Notch at MEPTIK
Nick Rivero
16:00
Keeping it real(time) - Achieving High Quality Lighting in a Real-time Environment
Will Smith
17:00
Notch in Live Tours: New Frontiers in Creative and Business
J.T. Rooney
17:45
Evening Drinks - Sponsored by disguise
17empty1000
17empty1130
Making a Splash With Fluid Simulations: Smoke, Liquids and Beyond
17empty1400
Breaking the 16k Barrier: Multi-Machine Rendering, Determinism, and the Future
Notch - Last Minute Life Saver in Production Environments
Uwe Schröder
16:30
Building Musical Instruments from Visuals
Brett Bolton
Notch and the 3D Pipeline: A Surprisingly Rich Set of Interconnects
Ryan Barth
Making of "Lost Under Heaven" 360 Video
Damian Hale
10:30
VJ Touring Setups & Secrets with Comix
Lewis Benfield
FRAY Studio: Generative Content for Theatre
Finn Ross & Adam Young
Aphex Twin - Interactive Activation
Lewis Kyle White
Bringing the City to Life
Pim Elberse
Panel: What Real-Time Means For the Future of Content Design
Real Time Perspectives
Ash Nehru
How To Build Beautiful Particle Systems Like a Pro
Armin Kazlauskas
3 Years of Selling & Explaining Notch: What Have We Learned?
Let's Get Physically Based Rendering: Understanding Materials in Notch
Beyond IMAG: Next-Level Integration of 3D and Video
Hello Computer: A Deep Dive On Getting Real-Time Data Into Notch
18empty1400
Advanced Procedurals: There Is No Spoon
5 Lessons Learned with Notch in Live Broadcast
Michael Al-Far
Falling in Reverse: Physics, Dynamics and Rigid Bodies Exploded
Notch for Projection Mapping: The full nine yards